![]() and specializations that include Damage dealer, tank, and healer. ![]() The heroes possess different abilities, such as Mana, Rage, etc. The player controls the command of heroes that contains different classes, such as Warrior Heroes, Mage Heroes, and Druid Heroes. The game takes place in the kingdom of Alandria, where the Undead and Orc forces come against each other with a stronger power to destroy the calm of the domain.ĭuring the gameplay, the player needs to stop these forces from ruining the peace of the kingdom. I played for more than 100 hours and only yesterday I saw that this button gives x25 to the level, and before that, first clicked x10, then x5, then again x10 and it really infuriated me AXAXAXAXA I think it will be much more convenient.Firestone Idle RPG is a Casual, Adventure, Strategy, Simulation, and Single-player video game developed by Holyday Studios for Windows. And replace the Next mileston button on x25. Maybe button that changes the amount of added level break into 5 button? Make x1 - x5 - x25 - x100 - Maks. Sometimes it seems that it is not always added, I have doubts about Rarities Shop or just seems so)) And so it is always possible to check everything, especially while the project is in Beta version.Īnd one more small cosmetic proposal to improve the heroes. For example - % of achievements, % of improvements, % of custody, % of armor, and so on. And it would not be bad when keeping the cursor or clicking on it, opens a small window where it shows all the multipliers individually. ![]() Need to add in main screen common multiplier of all gold! The game has a lot of achievements and improvements which give different % increase in the drop-down gold, but to see its total number is not possible. I'll start and here's what I miss in this game: ![]() Let's help Holyday Studios make a really good game that will appeal to most players! Perhaps some ideas will appeal to the developers and we will see them in the game. Hello! Want to suggest a topic, where any player can leave their comments about different changes in the game, which in his opinion is simply necessary for this project. ![]()
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